"Weapon_mp5sd.clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons\mp5navy\Clipout.wav"
	
}
"Weapon_mp5sd.clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons\mp5navy\Clipin.wav"
	
}
"Weapon_mp5sd.boltpull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons\mp5navy\Boltpull.wav"
	
}
"Weapon_mp5sd.boltslap"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons\mp5navy\Slap.wav"
	
}
"Weapon_mp5sd.draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	"wave"			"weapons\mp5navy\Draw.wav"
	
}